Works in Progress & Concepts
For interesting things that fall outside of the other categories.
Ana Ban
For the purposes of a new game, I am improving my old model of this character to be more detailed and true to my vision.
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The triangle count has increased from 6442 to 8564 and will have entirely new textures designed in Substance Painter. I have attached some concept art and screenshots of my work.
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I also attached a short video of the procedural eye texture I created for her and other character models.
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Made in Blender. Rendered with Cycles.
Concept art was drawn in Clip Studio Paint.




Nerves of Jelly
As the final project for a class called Video Game Music and Sound Production, we were required to come up with a game concept, produce its unique soundscape/music, and to describe our intentions to the class in a full document.
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What I came up with is a comedic visual novel. It's about a girl who overcomes her social anxiety with the help of music. It not only has horror elements but also unique gameplay features, such as managing the protagonist's stress levels through minigames and music that adapts to her stress levels.
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The climax is a live performance through which she confesses to her crush - but the twist is that the musicians, herself included, can make mistakes!
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We didn't have to make the game, but I felt that the nuances can only be conveyed via a detailed prototype. To save time, I used Voisona, my voice, my art/music and stock images/backgrounds (special thanks to Uncle Mugen)to produce a comprehensive video demo.
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Would you play this?